In this tutorial, we'll walk through the steps to create a dynamic Tic Tac Toe game using HTML, CSS, and JavaScript. This classic game is a great way to practice your web development skills and learn more about interactive web applications.
HTML Structure
We'll start with the HTML structure, which includes the game board, a reset button, and a status display:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Tic Tac Toe</title>
<link rel="stylesheet" href="styles.css">
</head>
<body>
<div class="container">
<h1>Tic Tac Toe</h1>
<div id="board" class="board"></div>
<button id="reset">Reset Game</button>
<div id="status"></div>
<canvas id="winningLine"></canvas>
</div>
<script src="script.js"></script>
</body>
</html>
CSS Styling
Next, we'll add some CSS to style our game board and other elements:
body {
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
background-color: #f0f0f0;
font-family: Arial, sans-serif;
margin: 0;
}
.container {
text-align: center;
position: relative;
}
.board {
display: grid;
grid-template-columns: repeat(3, 100px);
grid-gap: 10px;
margin: 20px auto;
position: relative;
}
.cell {
width: 100px;
height: 100px;
background-color: #fff;
border: 1px solid #ccc;
display: flex;
justify-content: center;
align-items: center;
font-size: 2rem;
cursor: pointer;
}
.cell.x {
color: #ff4d4d;
}
.cell.o {
color: #4d4dff;
}
button {
padding: 10px 20px;
font-size: 1rem;
cursor: pointer;
}
#status {
margin-top: 20px;
font-size: 1.2rem;
}
#winningLine {
position: absolute;
top: 0;
left: 0;
pointer-events: none;
}
JavaScript Functionality
Finally, we'll add the JavaScript to handle the game logic, including drawing the winning line:
const board = document.getElementById('board');
const resetButton = document.getElementById('reset');
const statusDisplay = document.getElementById('status');
const winningLine = document.getElementById('winningLine');
let cells;
let currentPlayer;
let gameActive;
let gameState;
const winningConditions = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6]
];
function initializeGame() {
board.innerHTML = '';
currentPlayer = 'x';
gameActive = true;
gameState = Array(9).fill(null);
statusDisplay.textContent = `Player ${currentPlayer.toUpperCase()}'s turn`;
for (let i = 0; i < 9; i++) {
const cell = document.createElement('div');
cell.classList.add('cell');
cell.dataset.index = i;
cell.addEventListener('click', handleCellClick);
board.appendChild(cell);
}
cells = document.querySelectorAll('.cell');
winningLine.width = board.offsetWidth;
winningLine.height = board.offsetHeight;
const ctx = winningLine.getContext('2d');
ctx.clearRect(0, 0, winningLine.width, winningLine.height);
}
function handleCellClick(event) {
const clickedCell = event.target;
const clickedCellIndex = parseInt(clickedCell.dataset.index);
if (gameState[clickedCellIndex] !== null || !gameActive) {
return;
}
gameState[clickedCellIndex] = currentPlayer;
clickedCell.classList.add(currentPlayer);
clickedCell.textContent = currentPlayer.toUpperCase();
checkResult();
currentPlayer = currentPlayer === 'x' ? 'o' : 'x';
if (gameActive) {
statusDisplay.textContent = `Player ${currentPlayer.toUpperCase()}'s turn`;
}
}
function checkResult() {
let roundWon = false;
for (let i = 0; i < winningConditions.length; i++) {
const [a, b, c] = winningConditions[i];
if (gameState[a] && gameState[a] === gameState[b] && gameState[a] === gameState[c]) {
roundWon = true;
drawWinningLine(a, c);
break;
}
}
if (roundWon) {
statusDisplay.textContent = `Player ${currentPlayer.toUpperCase()} has won!`;
gameActive = false;
return;
}
const roundDraw = !gameState.includes(null);
if (roundDraw) {
statusDisplay.textContent = 'Draw!';
gameActive = false;
return;
}
}
function drawWinningLine(start, end) {
const cellSize = 100;
const cellGap = 10;
const startX = (start % 3) * (cellSize + cellGap) + cellSize / 2;
const startY = Math.floor(start / 3) * (cellSize + cellGap) + cellSize / 2;
const endX = (end % 3) * (cellSize + cellGap) + cellSize / 2;
const endY = Math.floor(end / 3) * (cellSize + cellGap) + cellSize / 2;
const ctx = winningLine.getContext('2d');
ctx.beginPath();
ctx.moveTo(startX, startY);
ctx.lineTo(endX, endY);
ctx.lineWidth = 5;
ctx.strokeStyle = '#ff4d4d';
ctx.stroke();
}
resetButton.addEventListener('click', initializeGame);
initializeGame();
Conclusion
With these steps, you can create an interactive Tic Tac Toe game. This project demonstrates how to combine HTML, CSS, and JavaScript to build a web-based game. Feel free to customize the game further and add more features to enhance the gameplay experience.
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